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Post by Atrus Rand on Oct 9, 2004 16:16:13 GMT -5
Dude, this was weird.
I was walking down the road today and saw a garage sale. I couldn't help myself, I had to check it out, something told me to. I went inside, immediately went to a pile of books, dug through and pulled out an old copy of QBASIC 4.5 complete with guides. I bought it for the same as the version number: $4.50.
Weird or what?
Anyway, if anyone needs programming done. Call me, right now I'm working on a program that makes characters for evermoore. Complete with a whole library of character rituals and spells. If anyone wants to contribute: (Give me a rulebook to borrow). I'd be grateful.
Thanks to all.
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Post by Gravius on Oct 9, 2004 16:35:10 GMT -5
Heh. Awesome. Just to ask, isn't that going to be a bit tedious? Oh well... whatever. Have fun, weirdo. ;D
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Post by Wallace MacBix on Oct 9, 2004 18:46:21 GMT -5
only problem with doing that george is that the rules books haven't been changed from about 2002 or so. I asked Tony about buying my own personal one and asked when/if the new ones with updates (like negate and kill/crt shot would be made) and he said something close to there being 200 of the old ones in storage. only errata sheets are made and i don't know where to get my hands on one....grrr...
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Post by Atrus Rand on Oct 9, 2004 22:15:10 GMT -5
Well, I don't exactly need the newer rulebooks just yet, an old one would do just fine, when the newer rulebooks come out, I can simply edit the files.
I was also wondering if you people think it would be a good idea to bring this program on a laptop to actually help out making characters in the field. Or do you think that's over-doing it?
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Post by Wallace MacBix on Oct 11, 2004 14:36:22 GMT -5
i'm not too sure this is leagal, its kind of taking money from the land fund (which i believe where the profit from selling rule books go?). also posting them or making a copy of them on the comps might be taken as stealing. not too sure, also one of these days i will need to buy my own rule book and find where ever the errata sheets. also 200 some rulebooks probally won't be being sold out too soon.
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Post by Atrus Rand on Oct 11, 2004 20:16:35 GMT -5
1. The program is not for distrobution. I will not and cannot sell it, copy it, give it away, let it be borrowed, or be used off site.
2. It does not contain all rules. It containes all rituals and spells and etc. and how to go about using them.
3. I dont't want money for the usage. And if I get money from using it, it goes to the land fund. Period.
4. Since I don't want the character creator helper guy to have no job. He basically will be in charge of using it. (It should be easy.)
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Post by Wallace MacBix on Oct 11, 2004 20:36:16 GMT -5
hmm i think i got lost from this string, so you want to get charcter skill sheets, cultural skill sheets, and what every thing does and give it to one person so that person can help newbies from our neck of the woods?
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Post by Atrus Rand on Oct 11, 2004 20:40:23 GMT -5
No, I want it to be used on-site. That's my question.
It makes it faster to find out what everything does without going through a bunch of pages. Don't get me wrong, the rule-books are good. I just want to help out by making something that's easy to use to create characters, showing the new people what each thing does.
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Post by Damia on Oct 12, 2004 12:16:55 GMT -5
Just to let you guys know, not sure if you heard, but the current rulebook is *the* final copy. This made made clear by tony at the last managers meeting. As for new rules/changes, they will go on the errata, and once that is one full page (front and back) thats it. An older copy of the errata can be found at the MR website ( www.mysticrealms.com/files/rules/errata.pdf ). Many other players know the changes not on the errata (like stun, or impermiable barriers, death, jugnernot etc.) So, the moral of the story is to buy a rule book :-D
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Post by Gravius on Oct 12, 2004 14:15:22 GMT -5
Fair enough. A rulebook purchase shall be in order when I have money. Just to ask, for reiteration... Atrus, this program is nothing more than a tool to aid people working to create characters for new people and such, right? No reproduction or use of the program outside MR's knowledge will be tolerated and all the legal stuff that I don't know about, right?
Now my opinion: I think this is a brilliant idea because a dynamic index can be created to keep up with the errata and most of the confusion about the rules in question can be eliminated. Incorporating the errata into the program while merging the information with the already present and solid rulebook material will make it easier on people on site and off, seeing as though changes to the rules are currently separate from the basic rules. Flipping through pages over and over again also becomes a bit tedious after a while, so making something so readily accessible can streamline the process a bit.
If you want to go even more wild with the idea, then you can give the rights to the program to MR and then it can be incorporated into the rulebooks as a suppliment! Imagine how easy it would be to buy 100 burnable CDs at a time and add the program that way to the back of the book. Or it can be sold as a separate entity for more money toward the land fund. The possibliites can be endless!
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Post by Wallace MacBix on Oct 12, 2004 20:11:47 GMT -5
lol i still just like the method of learning everything the old fashion way, asking, reading, and memorizing, i've had the warrior skill chart up in my head since about july, highlander lore isn't too hard to remember either, but i do understand what your getting at. especialy when it comes to bests and such, there are is so much other lore and many exceptions to said lore. how strength can be seen as one of the most useless actions or one ranking up there along with true aims and fatal lore. and than the bad thing about rememerbing things are "well i know 'so and so ritual' blocks 'so and so action', but does it block 'so and so ballad, vial, posion' and does 'so and so lore' take affect before or after. it leads to many lunch room discussions. i almost feel bad for the non-LARPers at the table, than i just sit back and laugh.
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Post by Gravius on Oct 12, 2004 21:44:59 GMT -5
Hmm... for a character creation program, I really don't find it necessary to have a bestiary, but it can also be a separate program on the CD. It can incorporate all the rules and beasts of the realm in two programs. Easy and fast. Both for NPC usage, one for PC usage.
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Post by Atrus Rand on Oct 12, 2004 21:50:58 GMT -5
One more time. I'm not including the rules. I'm only including the list of skills, rituals and spells.
In the program you can:
1. Create a character and print out character sheets (Hopefully print out them, still fixing bugs) 2. Examine any and all skills, rituals, and spells, Their duration times, effects, and how to carry them out. For example:
Skill: Sureshot Duration: Instant Action Effect: Damage to 1 enemy Carried out: While aiming bow at enemy, announce "Sureshot". Enemy will recieve damage as if hit with arrow.
Skill: Elude Woodland Duration: 5 Seconds Effect: Invisibility to enemies while in woods Carried out: While running into woods, announce. Enemies cannot see you or damage you.
(These are examples, I may not be exactly right, that's why I need a rulebook!) Carried out:
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