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Post by Gravius on Oct 25, 2004 17:52:52 GMT -5
There's already a rune that protects against poison. It's called Jier or something.
As for elemental protection, I think that would make a good paste. There are runes for that, but I haven't seen them used. Heavy weapons aside, there are runes to protect against certain necromantic prayers. And the elemental protection rune could work against some spells. I know Gebo (the "X" rune, spelling pending on the rune name) protects against mind-affecing lore, and Elhaz protects against any melee action. Thurisaz protects against surprise actions, like waylay and assassinate. Wunjo protects against ballads.
And that's about all I know about that. Ask a runecaster or refer to a tome of lore to figure out the rest.
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Post by Wallace MacBix on Oct 25, 2004 22:16:56 GMT -5
i'm pretty sure its spelt Gabo. and i was just letting my mind wander as usual when thinking up these things, thus the ritual/rune. cause i knew there were runes for most of that stuff but a ritual or action that could be used for anything, even surpize actions. it'd be a big bonus to whatever got it. baiscly how negate is to spells now.
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Post by faust on Oct 26, 2004 21:32:27 GMT -5
Don't forget Uruz, which protects against steal mana/steal body/weakness/withers/and fatigue. It's the only rune for Faust.... =]
The notion of having sub-classes as a master has no chance. The reason being is not so much a game balance issue, but it is something that is done in other LARPS. It would be a matter of setting ourselves apart from those LARPs.
I would say the thing that makes any trade to be superior to others is the mindset of the person playing. It is a matter of melding the skills to serve the character's needs rather than letting the skills themselves define a character.
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Post by Gravius on Oct 26, 2004 22:35:12 GMT -5
I want to forget about Uruz... I am a Necromancer, and I shudder when I think something can block fatigue if an ogre or dominated warrior is coming full-tilt at me. Such a power would make me cry as I'm sliced in half. (Well, aside from the searing pain of my torso being rended in two.)
Warriors heed this, for it will be your best friend on the battlefield, especially if there is a necromancer, cadaver rat, or any other creature that has those abilities. It also works very well for bards, as Mayor Faust has pointed out, just in case you can't get glib voice.
And like I said before, consult your local runecaster or tome of lore for convenient runes for all sorts of uses. Also, alchemy has become a lot more useful due to extended preservation so (this is for the Alchemy Guild):
BUY ALCHEMY!
There's a lot of useful things, including armor mending paste, which restores all points of armor in 1 minute. Also there's Coagulate and Energy elixers, which give the recipient back 1 body or mana respectively. Like the runecasters, consult your local alchemist about such things and/or check out the tome for ideas on what you want. Always helpful.
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Post by Wallace MacBix on Oct 26, 2004 23:22:18 GMT -5
heh don't you worry when i can afford it later down the road i'll have an Uruz every chance i get (stupid fatigue). and a thuraiza. yeah alchmey can protect you from deadly vermin (slightly) and some other usefull stuff. Warfare and Ambulate make me happy. what about necros getting the abalty to summon whites? i'm not too sure of their stats but i know they have retaliate unholy. also what really is imune to holy besides archons. there should be more like angles or something along those lines, i believe there are devils in modern, why not RoTF they could be the followers of the Five that fell from their place when Evermore was being seiged or something like that for the WoTF believes, and the opposite for angles. followers of the gods that have come back to try and help prevent the age of chaos. also if theres a hawk why not a falcon? cause i know i would love to have a faclon pet, or at least try to talk to one/ domisticate it like my for father did. Edit: now i have a great idea for a storyline.
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Post by Gravius on Oct 26, 2004 23:55:12 GMT -5
We don't get the ability to summon accursed undead. We do get the ability to create uncorporeal undead (shadows, wraiths) and corporeal undead (skeleton, zombie, ghoul) but no accursed. Oh well. It would be interesting though.
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Post by Wallace MacBix on Oct 27, 2004 21:28:36 GMT -5
if dragons were back in the realm, i so would love to see a dragon. were they ever in the game at all, or did it start as the last dragon was killed and the roasted dragon inn was founded?
what about a ballad that made people deaf or blind or any status affecting thing like that, besides the fact that if they are deaf they can't hear. or even have some spell/action for some type of creature.
"Sound blast" (or Loud Shout) specific damage to head (ears) unable to hear (or better yet hear incridible loud noise that both deafens and incipicates) duration 1 min.
or something like that. mabye a bird or some other creepy thing could get it. or things that are imune to either blunt, axes, blunts, or swords. not elemental or normal damage just those types of weapons.
oh for the angles/devils i of the other day, they would defentily need holy/unholy magic. what about light ray, light beam, light sphear for holy (if a 3 tier thing was wanted) if not any of those, or even holy works.
and eiher dark ray, dark beam, dark sphear or if something different was requested nightshade, night beam, eclipse for unholy spells. or if only one is wanted "wraith of the dead" just a thought.
ooooooo yay my mind works tonight. what about unholy/holy presence a ritual that grants said creature imunity to what is vulunable (ie unholy things would be imune to holy and holy things would be imune to unholy) a high ritual for clerics and necromancers. this way they can still be powerful outside of an undead domaint or what ever the holy version is called.
and it seems that there are so many forms of undead/unholy things why not add more holy things, besides archons, mabye crusaders (holy warriors that died in the name of their god and are called back to bring justice upon the evil) [and mabye deamons as their counter part], arch-angles (and arch-devils for that matter), cupids (holy archers), wizards of light (and dark) [magic users of their respective following that wish to alter the realm for the battle and try to improve or destroy the lives of others] just to give some things names.
and if warriors recieved heros stand..... *drools* war fare will have to do.
Modify: and if you don't want to call things devils why not fallen angles?
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Post by Gravius on Oct 27, 2004 23:54:26 GMT -5
OK. Where to start? I believe the inclusion of holy/unholy spells would be a bit much, seeing as though necromancers get so many abilities that canbe considered unholy. I mean, when's the last time you heard of a cleric who can wither body parts? OK, maybe a cleric can get a holy spell or ability, but that's very unlikely... On the other hand, the angels/demons seem a bit trite, so I don't think that it would be a good idea. It's so overused I think it would be a terrible idea. It brings a stereotypical right and wrong into the game and plays a little bit on religious beliefs out of game. It just doesn't work too well. Although the other creatures named seems a good idea. I mean, a crusader seems more ideal. And you can also make it a cavalier's ability to create one. Or maybe not... but why not something called a magi or something? It can be a powerful being created from binding light to a spirit to make a corporeal form. And with these new characters comes new lore... why not a prayer called flash that blinds the enemy? Or maybe, just maybe a holy spell called divine light or something? Who knows? The possiblities are endless. But of course, I don't want to press this. Whatever happens is up to whomever runs this stuff, so I won't keep my hopes up, but it would be interesting to see some of this.
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Post by faust on Oct 29, 2004 22:01:33 GMT -5
According to the Sourcebook, the last dragon was killed and eaten at the Inn that now bears the name "The Roasted Dragon Inn". Altar Shariz was at that feast, I believe.
So far as how dragons relate to things now, the only reference I can think of is a religion known as Cain, which is made up of followers of a man named Cain. Cain had visions of a skeletal dragon who spoke to him and told him about events of the Realm.
Or so I think. Sean Mcgarry (Rikhan) would know the Cain history, since he still has a cast NPC who speaks about Cain. John Virgadamo (Victor Crede) was the original producer of those events, and he would certainly know the stories.
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Post by Wallace MacBix on Oct 31, 2004 21:34:02 GMT -5
okay how about this, cultural actions. up till now we only get about 7 cultural lore (between knowledges and rituals) why not actions? i would love for highlanders to have hero's stand. plains people a sure shot, elves mabye a crt. shot, klactons a parry. berd-ons a willpower. holts mabye a deflect. mabye if you want to go as far as giving dalesmen or ancient path a command plant/animal spell.
nothing too high up in the ranks (no fatal lore) [most likely either 1st or 2nd rank things depending on which trade sheet you look at], so it'd be counted as a 1st (or 2nd) rank action depending, and it would have something to do with your race. highlanders (scots, braveheart) are pretty crazy, berd-ons are smart and are major thinkers.
kinda like an added bonus for being your race. i'm sure an action/(mabye spell) could be found for all of the races and it doesn't have to be unique to that one races, in fact if it was to happen 2-3 races should get it this way no one can say what the best trade is.
comments? or anything you wish you race got?
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Post by faust on Oct 31, 2004 21:43:55 GMT -5
I believe that some races in the past used to have actions, but you'd have to ask one of the older players to confirm it. I do know that certain races had spells at one point, that is for certain. But they went away in the name of game balance.
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Post by Wallace MacBix on Nov 2, 2004 20:07:18 GMT -5
Trino added some stuff today,
he thinks that elves, weedles, (and the more mana than human) races should get spells, while humans (and i assume he meant everything with more body than a human) get actions. and others were added to the list, Coventry: waylay, Mongorrian: back strike, Holts: break limb, Minator: Strength, Asgarn: Slice Limb, Highlanders: Heros Stand, Elves: Spells(or sure shot), and there were some more too.... something should get a parry and deflect too. mabye orc or klacton, and mabye a dodge for a pythion.
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Brian K
-Scholar-
I'll show you crazy!
Posts: 64
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Post by Brian K on Nov 2, 2004 22:04:41 GMT -5
Problem with a lot of that is it's unbalancing. Getting a second rank action like Hero's Stand just for existing is pretty sick. Actions are really powerful and can mean the difference between victory and defeat, so I think that races shouldn't get actions racially.
Not that I'm attacking you or Trino, but I just don't think that the races would need racial actions. However, as a balance, I think you could get away with giving races first rank actions only if you really wanted to.
Racial spells I can see as being a little unbalancing unless you kept it to something the same power as a first rank spell. Use Repel and EP1 as your benchmarks and you should be fine with that
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nop
-Learner-
Bring him back intact includes redundant organs.
Posts: 48
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Post by nop on Nov 3, 2004 10:02:39 GMT -5
as Faust said, they tried it and got rid of it for game balance. Game balance is the most important thing, a cool idea must be worked around that element. Not all characters of races with less body are casters and not all characters of races with more body are warrior types. Adding those in would, intentionally or not, begin to pidgeonhole races into certain trades.
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Post by Wallace MacBix on Nov 3, 2004 16:29:04 GMT -5
very true, and since is the only one i know of i'll use Fletch as an example, he has a ragger beardon warrior, only 4 body max, but still a warrior none the less, less probable is a klacton spell caster but it could still happen.
oh i remeber now, what about more (uncorperal [the kind we can't make]) undead. a mana version of a White, a Spector, kinda like a Litch (are they even in our realm, cause i remember Mask talking about wanting to be one) and mabye a Banchie (bard/undead) that could make people go depf or blind. and is there a Medusa type creature that can petrify?
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